Activity, motivation and games for young children

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Bibliographische Detailangaben
URL https://espace.library.uq.edu.au/view/UQ:318166
Autoren Wyeth, P. ; Johnson, D. ; Ziviani, J.
Beschreibung The research described in this paper examines the extent to which very young children were able to use the Stomp platform (a floor-based gaming system designed to provide new, active participatory experiences) to engage in game play. We are interested in how children's engagement in different activities within the game world influences their motivation to play games. We map activity to motivational needs of competence, autonomy and relatedness. A detailed examination of two Stomp experiences demonstrates how this type of analysis is useful in identifying the strengths and weaknesses of the games for this audience. Copyright
Verlag ACM
Erscheinungsjahr 2013
Zugang Unbekannt
Dokumentart Conference Paper
Sprache eng
Schlagworte Game design ; Motivation ; Reality-based interaction ; Self-determination theory ; Young children ; 1705 Computer Networks and Communications ; 1707 Computer Vision and Pattern Recognition ; 1709 Human-Computer Interaction ; 1712 Software
Beziehungen doi:10.1145/2513002.2513025 ; orcid:0000-0002-8185-3405
Datenlieferant The University of Queensland: UQ eSpace
Land: Australien
Anzahl der Dokumente: 417.894
Open Access: 230
Datenlieferant in BASE seit: 2008-04-29